Program-A-Bots Robotics

  • Level: Foundation/Kinder to Year 2.
  • Duration: 60 or 90 minutes (90 minutes recommended)
  • Numbers: Maximum of 30 students
  • State: VIC & NSW
  • Price
    60 min: $450
    90 min: $560

Travel surcharge also applies based on location
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Curriculum Links

Victoria New South Wales Australia

An exciting introduction to robots and programming! Using colourful, easy-to-use robots, students will love learning simple sequencing and directions through hands-on play. Learners work together in pairs or small groups to solve fun challenges.

Activities

  • Students pretend to be robots that are programmed to do a dance, providing insight into how programming language needs to be very specific and step-by-step.
  • Students have an open-ended period of exploration before being given instructions about how Program-A-Bot works, sharing what they discover.
  • Students work as a class with the presenter to create an algorithm to move Program-A-Bot through a maze, using cards to sequence the instructions.
  • Students undertake a challenge to teach their Program-A-Bots to ‘dance’ and follow the same commands at the same time!

90 minute workshops also include these activities:

  • Students create an obstacle course and then program their Program-A-Bot to navigate it successfully.

Learning Outcomes

  • Understand the three basic components that define a robot.
  • Recognise that robots cannot think for themselves and must be programmed.
  • Explore how tinkering, experimenting and trying new things is a valuable way to learn.
  • Learn the range and number of commands available to program Program-A-Bot, and how it responds after completing commands.
  • Sequence a step-by-step program for Program-A-Bot to complete a task, enter the program, and execute it.
  • Compare the effectiveness of using instruction cards to sequence an algorithm versus attempting to mentally plan the steps.
  • Test, review, modify and re-test algorithms to ensure Program-A-Bot successfully completes the task.